août 2015

   "If we do not get new fans into the Final Fantasy franchise It Will shrink and shrink as the years go on." For a man Saying words like these, director Hajime Tabata game Remarkably looks relaxed, he gestures off-mindedly and, in the fashion of someone explaining They'd dropped a Smartie They Were looking forward to, says: "Certainly, in recent years, getting new fans is something we-have not done very well; we really have-nots Achieved That ".

    This is a series wrapped up in heyday, Those glorious years of epochal Few RPGs, that Introduced So Many players to everything from long form story telling to the creeping horror of a random battle. 

    Tabata Makes a point to frame every answer he Gives in a single context, how Final Fantasy 15 - a game That abandoned own ties to Fabula Nova Crystalis mid-development Will Be totally open to new players, goal keep old ones Invested in What They've come to love. 

   It's not just about Adding new ideas, it's about curtailing ones That do not work. "You look at all the Elements of Final Fantasy That Make up identity over the generations, and Obviously Many Of Those are Very useful, Meaningful things. Purpose There Are Some That-have-been used Many Times that May be turning off new people.

   Since Tabata's full takeover of the project, FF15's Become a very open development, with Tabata taking a Particular interest in fan feedback - to the point Where he breaks the interview to ask me how I Would Have cut a trailer for the game (incidentally, giving me perilously clear view of what it's like on the other side of the table; Within seconds, I'm throwing out meaningless waffle about game feel to cover the fact I do not really-have an answer I'm a natural).!. So what is it That Makes Tabata brave enough to tinker with Such an embedded formula in search of new-found interest? Essentially, he's not close enough to it. The director had beens Previously only associated with spin-off projects, something That Seems To have made him happy to treat this (much bigger) game similarly.


   Konami's comparison graphics for Metal Gear Solid V: The Phantom Pain, by Kojima , shows the gulf betweent last-gen, current gen and PC graphical standards. Lighting quality and level geometry are Largely similar across all versions, goal There's an undeniable crispness to the high-resolution PC screens, Especially When It Comes to rain shadow effects and resolution.

   Here's a PS4 vs PC comparison. What a difference superior resolutions and antialiasing Makes. Check out the shadows stretching out from the stairs, and the extra light sources in the scaffolding on the right, and in the distance.

Photo credited to: GAMESPOT.com
     A ten-minute video walk-through of Assassin's Creed Syndicate's will show how a two character's assassin creed game will look like. It follows Evie is what Ubisoft is calling a "black box" task, in which you choose your own path to your assassination target.


     Each black box task starts from vantage points were spies that gives Evie various ways she might reach her victim. There's an "infiltration opportunity", a "stealth opportunity", and an "Assistance opportunity". 

    Hopefully thesis are different tasks to be interesting. This video Gives quick as possible examples of two paths And Then One That Focuses is supposedly best suits Evie's abilities.

    Evie has her own skill tree and abilities, and this video covers Reviews some of them, Including a contentious "chameleon" one that's Ability to Evie. It renders her "Virtually Invisible to the enemy, Even on open ground." 


    The series of Hajime Isayama is on all fronts and the video game one does no exceptions Tecmo KOEI America had already unveiled a part of the case with the opening of an official site.
    There is very little information for the time being, The game will be developed by Omega Force, an it is planned for 2016 in Japan, North America and Europe on PS3, PS4 and PS Vita.


   The Windows 10 experience will make it onto the Xbox One Even Sooner than expected - but only for Some People.

    Mike Ybarra, head of platform engineering at Xbox Mentioned testers will get to preview the OS in September.

   That announce Microsoft Windows 10 will be headed to the Xbox One this November. Recently start The OS will not be available in full form for console gamers, boiled down into goal Rather a controller and voice-friendly flavour called Expired the "New Xbox Experience One."

    Cortana, who is no stranger to the world console, aussi will be Introduced in the update. Using the virtual assistant to execute voice commands will require the Kinect, that's sort of purpose has no-brainer.

    As for What Was not announced, we're Likely to see added customization Some of the tiles and thoughtful --other settings That can be tinkered with. Goal we're crossing our fingers That Bringing Windows 10 to Xbox One will allow for more cross-play PC and console titles enter gamers and, to shoot for the stars, the streaming of PC games on Xbox One.

    

   Mafia 3 is coming to PlayStation 4, Windows PC and Xbox One in 2016,the first trailer for the upcoming game make it appearance this day's . Set in 1968, the third game in the Mafia takes up duty in a new time period and location: 1968 in New Orleans, Louisiana.
   
  "The Mafia is deductible Known for impressive sense of time and place, and for presenting compelling stories about life Within Organized Crime," Said Haden Blackman, studio head and creative director at developer Hanger 13, in a press release. "In Mafia 3, we are Introducing players to an unexpected new anti-hero and an iconic city to explore, all Within a hard-boiled drama set During one of themost turbulent years in American history."